Roblox Army Simulator

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We have made a compilation of codes from the Roblox game Army control simulator with all of them updated. Try to enter frequently to find the codes that are working.

More Military Simulator (Roblox) Wiki. 0 The Red Army; 1 The Red Guard; Explore Wikis Universal Conquest Wiki. Military Simulator (Roblox. The latest tweets from @zenithROBLOX.

Valid and updated codes

Roblox Army Simulator
Code
Sorry
T3T3T3
Phantom Soon
O_O
Duriel
Elves
Mercury
Lucky Sword
Cool Club
Awesome Sauce
Release

Expired Codes

These are the codes that are currently not working in Army Control Simulator.

How to redeem these codes?

To redeem the codes, here is what you need to do:

  1. Go to the right side of the game over the Twitter image and click
  2. A tab will open where you must enter the active codes
  3. Click on Submit
  4. Enjoy the reward

I started with MMORPGs and I still play MMORPG, WOW and Tibia :). Casual player in mobile games and sometimes I play Shooters like Valorant or CSGO.

Aug 6th, 2019
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Simulator

Roblox Army Simulator Uncopylocked

  1. ONLY FOR SOVIET UNION https://www.roblox.com/games/2988554876/AREA-51-Military-Simulator
  2. Made by roblox1geret
  3. local MilGUI = Instance.new('ScreenGui')
  4. local title = Instance.new('TextLabel')
  5. local rlist = Instance.new('TextButton')
  6. local moresoon = Instance.new('TextButton')
  7. --Properties:
  8. MilGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  9. MilGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  10. Frame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
  11. Frame.BorderSizePixel = 5
  12. Frame.Position = UDim2.new(0.0645577759, 0, 0.428977281, 0)
  13. title.Parent = Frame
  14. title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
  15. title.BorderSizePixel = 5
  16. title.Font = Enum.Font.GothamSemibold
  17. title.TextColor3 = Color3.new(1, 1, 1)
  18. title.TextSize = 25
  19. title.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  20. title.TextWrapped = true
  21. tpguns.Name = 'tpguns'
  22. tpguns.BackgroundColor3 = Color3.new(1, 1, 1)
  23. tpguns.BorderColor3 = Color3.new(1, 0, 0)
  24. tpguns.Position = UDim2.new(0, 0, 0.234728873, 0)
  25. tpguns.Font = Enum.Font.Gotham
  26. tpguns.TextColor3 = Color3.new(1, 1, 1)
  27. tpguns.TextStrokeColor3 = Color3.new(1, 0, 0)
  28. tpguns.TextWrapped = true
  29. rlist.Name = 'rlist'
  30. rlist.BackgroundColor3 = Color3.new(1, 1, 1)
  31. rlist.BorderColor3 = Color3.new(1, 0, 0)
  32. rlist.Position = UDim2.new(0, 0, 0.533034325, 0)
  33. rlist.Font = Enum.Font.Gotham
  34. rlist.TextColor3 = Color3.new(1, 1, 1)
  35. rlist.TextStrokeColor3 = Color3.new(1, 0, 0)
  36. rlist.TextWrapped = true
  37. infjump.Name = 'infjump'
  38. infjump.BackgroundColor3 = Color3.new(1, 1, 1)
  39. infjump.BorderColor3 = Color3.new(1, 0, 0)
  40. infjump.Position = UDim2.new(0, 0, 0.72717303, 0)
  41. infjump.Font = Enum.Font.Gotham
  42. infjump.TextColor3 = Color3.new(1, 1, 1)
  43. infjump.TextStrokeColor3 = Color3.new(1, 0, 0)
  44. infjump.TextWrapped = true
  45. moresoon.Name = 'moresoon'
  46. moresoon.BackgroundColor3 = Color3.new(1, 1, 1)
  47. moresoon.BorderColor3 = Color3.new(1, 0, 0)
  48. moresoon.Position = UDim2.new(0, 0, 0.889852583, 0)
  49. moresoon.Font = Enum.Font.Gotham
  50. moresoon.TextColor3 = Color3.new(0, 0, 0)
  51. moresoon.TextStrokeColor3 = Color3.new(1, 0, 0)
  52. moresoon.TextWrapped = true
  53. openclose.Name = 'openclose'
  54. openclose.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  55. openclose.BorderSizePixel = 5
  56. openclose.Position = UDim2.new(0.481023878, 0, -0.000863611698, 0)
  57. openclose.Font = Enum.Font.SourceSans
  58. openclose.TextColor3 = Color3.new(1, 1, 1)
  59. openclose.TextSize = 14
  60. openclose.TextStrokeTransparency = 0
  61. -- Scripts:
  62. local d = game.workspace:GetDescendants()
  63. for index, descendant in pairs(d) do
  64. if descendant.Parent.Name 'Model' then
  65. descendant.Parent.PrimaryPart = descendant.Parent.Part
  66. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 3.5, 215.72))
  67. end
  68. if descendant.Name 'TrenchShotgun' then
  69. descendant.Parent.PrimaryPart = descendant.Parent.Part
  70. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 6.5, 215.72))
  71. end
  72. end)
  73. rlist.MouseButton1Click:Connect(function()
  74. local list = game.Players.LocalPlayer.PlayerGui.playerList
  75. if list.Enabled true then
  76. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = false
  77. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = true
  78. end)
  79. infjump.MouseButton1Click:Connect(function()
  80. local Player = game:GetService'Players'.LocalPlayer;
  81. function Action(Object, Function) if Object ~= nil then Function(Object); end end
  82. UIS.InputBegan:connect(function(UserInput)
  83. if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
  84. Action(Player.Character.Humanoid, function(self)
  85. if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
  86. Action(self.Parent.HumanoidRootPart, function(self)
  87. self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
  88. end
  89. end
  90. end)
  91. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  92. counter = 0
  93. open = true
  94. openclose.MouseButton1Click:Connect(function()
  95. Frame.Visible = false
  96. open = false
  97. Frame.Visible = true
  98. open = true
  99. end)
  100. while true do
  101. tpguns.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  102. rlist.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  103. infjump.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  104. title.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  105. title.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  106. moresoon.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  107. Frame.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  108. openclose.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  109. openclose.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  110. end

Roblox Army Simulator Discord

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